#include <stdlib.h>
#include <string.h>

#include <directfb.h>

#include "dtk_normal_layout.h"
#include "dtk_debug.h"

const DString DTK_LAYOUT_TYPE_NORMAL = "DTKLayoutNormal";

static void normal_release (DTKLayout* layout)
{
    if (layout == NULL)
    {
        return;
    }
    return;
}

void normal_update (DTKLayout* layout)
{
    DTKActor* actor;
    DInt i = 0;
    DTKLayout* sub_layout;
    DInt actor_count;
    DInt layout_count;
    
    if (layout == NULL)
    {
        return;
    }
    return;
}



DTKLayout* dtk_normal_layout_new(DTKActor* actor)
{
    DTKLayout* layout;
    DTKLayoutNormal* normal;

    layout = dtk_layout_new (sizeof(DTKLayoutNormal),
        DTK_LAYOUT_TYPE_NORMAL, actor);

    layout->update = normal_update;
    layout->release = normal_release;

    return layout;    
}

